Friday, January 17, 2014

Completed Third Reading of Rooms

(Trish Steele)

I just completed the third reading and edit of Rooms.  I thoroughly enjoyed this read.  It had been three weeks since I'd touched it, and that helped gain a perspective on the work.  I was very pleased.

I've decided to do one more read through next week, then, hopefully, I'll be done and will send it off to the publishers. With the changes that I've made, I just want to feel the flow of it one more time.

Directly below I have listed the chapters of the book with a  link to the complete first chapter and after that a summary discussing what the book is about.  Have fun! :)


ROOMS Chapters

2.    The Door
3.    Change
4.    Insight
5.    Obsessed
6.    Rad
7.    Zeer
8.    The Scree
9.    The Room:  Level 1
10.  Into the Desert
11.  Shawn O’Reilly III
12.  The Room:  Level 2 / Old Earth
13.  The Room:  Level 2 / Transformations
14.  Rest
15.  Questions
16.  The History Cluster
17.  One
18.  The Decision
19.  The Room:  Level 3 / War
20.  The Room:  Level 3 / AmeriCorp
21.  The Room:  Level 3 / Escape
22.  Interlude
23.  The Room:  Level 3 / Jana
24.  The Room:  Level 3 / Above Earth
25.  The Room:  Level 3 / Reprise
26.  The Room:  Level 3 / Sparks
27.  The Room:  Level 3 / Visionaries
28.  The Room:  Level 3 / Healing
29.  The Room:  Level 3 / Zeer
30.  The Room:  Level 3 / The Meeting
31.  The Room:  Level 3 / Crossroads
32.  The Room:  Level 3 / The Plan
33.  The Room:  Level 3 / End Game
34.  Home
35.  The Womb
36.  Awakening
37.  Another Beginning
38.  Earth


Rooms Summary

There was a time in Earth’s past when it could no longer sustain life, and a group of humans decided to leave the planet behind.  That group multiplied and spread throughout the galaxy.  Just as a person might skip across a shallow pond, moving from stone to stone, the human race gradually stretched across the Milky Way, jumping from one planetoid to another in the hope of finding another jewel, another Earth-like planet.  On each of these outposts, the humans lived inside protected settlements called lifeglobes.

In this time of exploration and colonization, the people in each of these desolate settlements developed extremely sophisticated holographic Rooms to entertain themselves and help fill the void that had been created by constantly having to live inside an enclosure, always separated from the outside, never being able to walk open and free beyond their home.


In one particular lifeglobe on planet R-131, rumors had spread about a Room that was unparalleled for its reality and difficulty.  All the best players were moving to R-131 to play this Room.  For some, it had become an obsession.  This Room, however, had not been designed for their entertainment or pleasure.  It had been created to change the course of human history.

If you'd like to let me know what you think, please leave a comment in my blog or you can email me by clicking on this email link or using the email address in your email account.

bobstegnerauthor@gmail.com

Image of Door:
Trish Steel [CC-BY-SA-2.0 (http://creativecommons.org/licenses/by-sa/2.0)], via Wikimedia Commons




No comments:

Post a Comment