Wednesday, January 15, 2014

BACK TO WORK ON ROOMS

(Trish Steele)

Rooms, my first novel, is nearing completion.  I've taken a break for over three weeks during the holidays so that I would be fresh when I went through the book for the last time before I send it out to publishers.  I should be done in about a week.  This read is going quickly.

Below, I've included a link to the first chapter as well as a summary of the book to give you an idea of what it's going to be about.

If you'd like to let me know what you think, please leave a comment in my blog or you can email me by clicking on this email link or using the email address in your email account.

bobstegnerauthor@gmail.com


Click here to read the sample.


Rooms Summary

There was a time in Earth’s past when it could no longer sustain life, and a group of humans decided to leave the planet behind.  That group multiplied and spread throughout the galaxy.  Just as a person might skip across a shallow pond, moving from stone to stone, the human race gradually stretched across the Milky Way, jumping from one planetoid to another in the hope of finding another jewel, another Earth-like planet.  On each of these outposts, the humans lived inside protected settlements called lifeglobes.

In this time of exploration and colonization, the people in each of these desolate settlements developed extremely sophisticated holographic Rooms to entertain themselves and help fill the void that had been created by constantly having to live inside an enclosure, always separated from the outside, never being able to walk open and free beyond their home.


In one particular lifeglobe on planet R-131, rumors had spread about a Room that was unparalleled for its reality and difficulty.  All the best players were moving to R-131 to play this Room.  For some, it had become an obsession.  This Room, however, had not been designed for their entertainment or pleasure.  It had been created to change the course of human history.

Image of Door:
Trish Steel [CC-BY-SA-2.0 (http://creativecommons.org/licenses/by-sa/2.0)], via Wikimedia Commons



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